Project 06 09
Frog’s poster showing frogs in their village

March to May 2025 · Team project

Frog’s

A mobile game about growing a village of frogs. You build, manage resources and give the inhabitants jobs.

My role
Development · Resources and jobs
Format
Mobile · Management game
Project status
Student project
Technologies
UnityC#MobileManagement

01The project

In this village, frogs have jobs too.

Frog’s is a mobile management game set in a village of frogs. You build structures, manage resources and customise the inhabitants in a colourful 3D world.

I contributed to the team’s project by building the resource system and miner job. They are directly connected: a job produces what the village needs to grow.

How you play

  1. 01

    Keep the village running

    Organise the inhabitants’ activities.

  2. 02

    Produce

    Put the village’s jobs to use.

  3. 03

    Manage

    Work with the resources available.

  4. 04

    Grow

    Build and upgrade structures.

02My work

Resources and frogs at work.

Within the team, I handled the resource system and the miner job. Both help make the village’s production work.

01

Resource system

I developed the game’s resource system. It supports the village’s production and the resources needed for growth.

  • C#
  • Resources
  • Gameplay
02

Miner job

I also developed the miner job. It is one of the inhabitants’ activities, linked to the resource system I was working on.

  • Unity
  • Job
  • Production

03Under the hood

Connect a job to the village’s resources.

The project uses Unity and C#. I worked on resources and the miner’s production, two gameplay systems within the wider game built by the team.

From miner to village

Take a closer look

The miner gets to work.

I developed this job as one of the activities available to inhabitants.

Here is how these systems fit into the game.

04In pictures

The project poster, featuring some of the village’s inhabitants. I do not have gameplay screenshots to show here yet.

05Outcome and team

My contribution to the village.

I developed resources and the miner job as part of this team. My contribution focused on management within a wider mobile project.

What is in place

  • Game resource system.
  • Miner job.

Where the project stands

  • A student project built as a team.
  • For now, the gallery shows the game’s poster.
What I take away from it

I developed the resource system and miner job. The miner produces resources the village needs.

Want to talk about this project?

Let’s talk