
March to May 2025 · Team project
Frog’s
A mobile game about growing a village of frogs. You build, manage resources and give the inhabitants jobs.
- My role
- Development · Resources and jobs
- Format
- Mobile · Management game
- Project status
- Student project
- Technologies
01The project
In this village, frogs have jobs too.
Frog’s is a mobile management game set in a village of frogs. You build structures, manage resources and customise the inhabitants in a colourful 3D world.
I contributed to the team’s project by building the resource system and miner job. They are directly connected: a job produces what the village needs to grow.
How you play
- 01
Keep the village running
Organise the inhabitants’ activities.
- 02
Produce
Put the village’s jobs to use.
- 03
Manage
Work with the resources available.
- 04
Grow
Build and upgrade structures.
02My work
Resources and frogs at work.
Within the team, I handled the resource system and the miner job. Both help make the village’s production work.
Resource system
I developed the game’s resource system. It supports the village’s production and the resources needed for growth.
Miner job
I also developed the miner job. It is one of the inhabitants’ activities, linked to the resource system I was working on.
03Under the hood
Connect a job to the village’s resources.
The project uses Unity and C#. I worked on resources and the miner’s production, two gameplay systems within the wider game built by the team.
From miner to village
Take a closer lookThe miner gets to work.
I developed this job as one of the activities available to inhabitants.
Resources support village management.
I also developed the resource system that supports village production.
The village grows.
The team worked on a wider set of systems, including construction, upgrades and customisation.
Here is how these systems fit into the game.
04In pictures
The project on screen.
1 imageClick to enlarge ↗
The project poster, featuring some of the village’s inhabitants. I do not have gameplay screenshots to show here yet.
The world of Frog’s
Project poster: frogs and their colourful 3D surroundings.
05Outcome and team
My contribution to the village.
I developed resources and the miner job as part of this team. My contribution focused on management within a wider mobile project.
What is in place
- Game resource system.
- Miner job.
Where the project stands
- A student project built as a team.
- For now, the gallery shows the game’s poster.
I developed the resource system and miner job. The miner produces resources the village needs.
Want to talk about this project?
Let’s talk
